day21 - me being stupid ...
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19
day21/day.go
19
day21/day.go
@ -123,25 +123,26 @@ func Part1(puzzle tools.AoCPuzzle) interface{} {
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goldSpent := 0
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minGold := math.MaxInt32
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// completely ignoring rings for p1 as they are way too expensive in any case
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for _, weaponStats := range weapons {
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for _, armorStats := range armor {
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goldSpent = weaponStats["cost"] + armorStats["cost"]
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playerPower = weaponStats["damage"]
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playerArmor = armorStats["armor"]
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for ring1Name, ring1Stats := range rings {
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for ring2Name, ring2Stats := range rings {
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if ring1Name == ring2Name {
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continue
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}
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goldSpent = weaponStats["cost"] + armorStats["cost"] + ring1Stats["cost"] + ring2Stats["cost"]
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playerPower = weaponStats["damage"] + ring1Stats["damage"] + ring2Stats["damage"]
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playerArmor = armorStats["armor"] + ring1Stats["armor"] + ring2Stats["armor"]
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if fight(playerHp, playerPower, playerArmor, bossHp, bossPower, bossArmor) && goldSpent < minGold {
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minGold = goldSpent
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}
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}
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}
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}
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}
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// REVISIT: The "correct" answer according to AoC website was 78, but that doesn't work!
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// The only way to spent 78 Gold is by buying a Warhammer and the Splintmail
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// That put the player damage at 6(weapon)-1(bossArmor) == 5
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// And the boss damage becomes 8(input)-3(armor) == 5
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// But the boss has 104 HP and the player only 100.
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// Leaving the player dead after 20 Rounds with the boss still having 4 HP
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return minGold
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}
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