coordinate.Shape: add __contains__()

coordinate.Line: add __contains__(), __len__() and proper __eq__()
NEW: coordinate.Polygon: deal with Polygons defined by a list of Coordinates (in (counter)?clockwise order. Currently allows for rectilinear decomposition and area calculation
This commit is contained in:
Stefan Harmuth 2024-01-01 21:48:17 +01:00
parent 94cffbbd74
commit 87fbaeafbe

View File

@ -2,7 +2,7 @@ from __future__ import annotations
from enum import Enum
from math import gcd, sqrt, inf, atan2, degrees, isclose
from .math import round_half_up
from typing import Union, List
from typing import Union, List, Iterable
from .tools import minmax
@ -379,6 +379,16 @@ class Shape:
def __rand__(self, other):
return self.intersection(other)
def __contains__(self, item: Coordinate) -> bool:
if not self.mode_3d:
return self.top_left.x <= item.x <= self.bottom_right.x and self.top_left.y <= item.y <= self.bottom_right.y
else:
return (
self.top_left.x <= item.x <= self.bottom_right.x
and self.top_left.y <= item.y <= self.bottom_right.y
and self.top_left.z <= item.z <= self.bottom_right.z
)
def __str__(self):
return "%s(%s -> %s)" % (
self.__class__.__name__,
@ -394,9 +404,9 @@ class Shape:
)
class Square(Shape):
class Rectangle(Shape):
def __init__(self, top_left, bottom_right):
super(Square, self).__init__(top_left, bottom_right)
super(Rectangle, self).__init__(top_left, bottom_right)
self.mode_3d = False
@ -407,6 +417,7 @@ class Cube(Shape):
super(Cube, self).__init__(top_left, bottom_right)
# FIXME: Line could probably also just be a subclass of Shape
class Line:
def __init__(self, start: Coordinate, end: Coordinate):
if start[2] is not None or end[2] is not None:
@ -422,12 +433,6 @@ class Line:
def connects_to(self, other: Line) -> bool:
return self.start == other.start or self.start == other.end or self.end == other.start or self.end == other.end
def contains(self, point: Coordinate | tuple) -> bool:
return isclose(
self.start.getDistanceTo(self.end),
self.start.getDistanceTo(point) + self.end.getDistanceTo(point),
)
def intersects(self, other: Line, strict: bool = True) -> bool:
try:
self.get_intersection(other, strict=strict)
@ -454,7 +459,7 @@ class Line:
if not strict:
return ret
else:
if self.contains(ret) and other.contains(ret):
if ret in self and ret in other:
return ret
else:
raise ValueError("intersection out of bounds")
@ -462,11 +467,79 @@ class Line:
def __hash__(self):
return hash((self.start, self.end))
def __eq__(self, other: Line) -> bool:
return hash(self) == hash(other)
def __lt__(self, other: Line) -> bool:
return self.start < other.start
def __contains__(self, point: Coordinate | tuple) -> bool:
return isclose(
self.start.getDistanceTo(self.end),
self.start.getDistanceTo(point) + self.end.getDistanceTo(point),
)
def __len__(self) -> int:
return int(self.start.getDistanceTo(self.end))
def __str__(self):
return f"Line({self.start} -> {self.end})"
def __repr__(self):
return str(self)
class Polygon:
def __init__(self, points: list[Coordinate]) -> None:
"""points have to be in (counter)clockwise order, not repeating the first coordinate"""
if len(set(points)) != len(points):
raise ValueError("Polygon contains repeated points")
self.points = points
self.lines = set()
for i in range(len(points) - 1):
self.lines.add(Line(points[i], points[i + 1]))
self.lines.add(Line(points[-1], points[0]))
def get_circumference(self) -> float:
return sum(len(x) for x in self.lines)
def get_area(self) -> float:
S = 0
for i in range(len(self.points)):
S += (
self.points[i].x * self.points[(i + 1) % len(self.points)].y
- self.points[(i + 1) % len(self.points)].x * self.points[i].y
)
return abs(S) / 2
def decompose(self) -> Iterable[Rectangle]:
points_left = list(self.points)
def flip(point: Coordinate):
if point in points_left:
points_left.remove(point)
else:
points_left.append(point)
while points_left:
pk, pl, pm = None, None, None
for c in sorted(points_left, key=lambda p: (p[1], p[0])):
if pk is None:
pk = c
continue
if pl is None:
pl = c
continue
if pk.x <= c.x < pl.x and pk.y < c.y:
pm = c
break
flip(pk)
flip(pl)
flip(Coordinate(pk.x, pm.y))
flip(Coordinate(pl.x, pm.y))
yield Rectangle(pk, Coordinate(pl.x, pm.y))